"The key to immortality is to first
live a life worth remembering."
- Confucius
It took me 10 years to become an "overnight
success" with millions of downloads on mobiles! During the first decade of my
career, I diligently kept annual diaries of what I had (or hadn't)
accomplished as a PC developer:
 2008 Retrospective
My work on PC draws to a close, paving the
way for a new era on mobiles...
 2007 Retrospective
The year that I
"reached" my peak with the best 3D work I was capable of delivering...
 2006
Retrospective
Another year of experimental passion
projects gives us a break from wrestling...
 2005
Retrospective
The year that my
experimental hiatus paved the way for a wrestling "encore"...
 2004
Retrospective
The year that
saw the release of my first 3D wrestling series, and then a
dramatic detour...
 2003 Retrospective
The year that I became
truly "independent" by publishing my work as well as developing it...
 2002 Retrospective
The year that
my games stepped up to the next level and turned a
hobby into a profession...
 2001 Retrospective
The year that
tiny experiments evolved into full-blown games and promised much...
 2000 Retrospective
The year that produced my first
playable games and introduced them to the world...
 The
Beginning
A summary of the childhood creations that laid the foundations for
what was to come...

The Hall Of Game
A summary of the
classic games that stole my childhood and laid the foundations for my own work...

Back To
Basics
Many of my old 2D games were
confined to the history books when Windows XP stomped onto the scene.
However, a selection of utilities have finally emerged that can take us back in
time!

Website Archives
You can literally step back
into the past courtesy of this ancient archive of the original website! It can
be used to revisit pages from as far back as 2001, and you can certainly see
how much things have changed...

Copyright © MDickie 2000 - 2015
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