Mat@MDickie.com
For The Record













 
 

 


"The key to immortality is to first live a life worth remembering."
- Confucius

It took me 10 years to become an "overnight success" with millions of downloads on mobiles! During the first decade of my career, I diligently kept annual diaries of what I had (or hadn't) accomplished as a PC developer:


2008 Retrospective

My work on PC draws to a close, paving the way for a new era on mobiles...


2007 Retrospective

The year that I "reached" my peak with the best 3D work I was capable of delivering...


2006 Retrospective

Another year of experimental passion projects gives us a break from wrestling...


2005 Retrospective

The year that my experimental hiatus paved the way for a wrestling "encore"...


2004 Retrospective

The year that saw the release of my first 3D wrestling series, and then a dramatic detour... 


2003 Retrospective

The year that I became truly "independent" by publishing my work as well as developing it... 


2002 Retrospective

The year that my games stepped up to the next level and turned a hobby into a profession... 


2001 Retrospective

The year that tiny experiments evolved into full-blown games and promised much...


2000 Retrospective

The year that produced my first playable games and introduced them to the world... 


The Beginning

A summary of the childhood creations that laid the foundations for what was to come... 


The Hall Of Game

A summary of the classic games that stole my childhood and laid the foundations for my own work...


Back To Basics

Many of my old 2D games were confined to the history books when Windows XP stomped onto the scene. However, a selection of utilities have finally emerged that can take us back in time!


Website Archives

You can literally step back into the past courtesy of this ancient archive of the original website! It can be used to revisit pages from as far back as 2001, and you can certainly see how much things have changed...

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